Thomas is home, clean shaven, and releasing fixes to Build 11!
Build 11 Now Live (Sorta)
Update #82: West Coast Progress Update Part 2
Update #81: Build 11 is in Testing Right Now
Update #80: Small Progress
Update #79: Build 11 Release Date
Update #78: Dynamically Generated Quests - How it Works
This week our update is a little different. I peel back the layers and show some of Archmage Rises secret sauce for creating and utilizing a very detailed world to create quests. I have been struggling with procedurally generated quests displaying in a compelling way to the player. This week shows some of the challenges, why it is taking so long, and what the benefits are of the systems are.