Home
The Game
Features
Wiki
FAQ
Roadmap
Forums
Dev Blog
Press
Contact

Archmage Rises

Home
The Game
Features
Wiki
FAQ
Roadmap
Forums
Dev Blog
Press
Contact
inn.jpg

Dev Blog

Thomas Henshell
October 12, 2025

Dev Update Oct 12: The Grand Design: Intro

Thomas Henshell
October 12, 2025
Dev Update Oct 12: The Grand Design: Intro

I have some time, so I dove into refining the core game loops of the game!

Comment
Thomas Henshell
October 3, 2025

Dev Update Oct 3: Solo Dev

Thomas Henshell
October 3, 2025
Dev Update Oct 3: Solo Dev

After spending way to long to add a simple feature, I mouth off on the advantages of being a solo dev.

Comment
Thomas Henshell
September 26, 2025

Dev Update Sep 26: Results of Resources Feedback

Thomas Henshell
September 26, 2025
Dev Update Sep 26: Results of Resources Feedback

Last week I identified what I think went wrong with the new resource system. I gathered feedback on a new design, and here is how we are moving forward.

Comment
Thomas Henshell
September 19, 2025

Dev Update Sep 19: Time for some Cooperative Design on Resources

Thomas Henshell
September 19, 2025
Dev Update Sep 19: Time for some Cooperative Design on Resources

This week you have the opportunity to do some cooperative design work on the problems with Resources.

Comment
Thomas Henshell
September 12, 2025

Dev Update Sep 12: So Much Going On!

Thomas Henshell
September 12, 2025
Dev Update Sep 12: So Much Going On!

It’s been a whirlwind two months. Here’s what I’ve been up to.

Comment
Thomas Henshell
June 20, 2025

Events Beta Release Set for Fri June 27

Thomas Henshell
June 20, 2025
Events Beta Release Set for Fri June 27

New Events system hits the Beta branch Jun 27.

1 Comment
Thomas Henshell
May 30, 2025

Dev Update May 30: More Events

Thomas Henshell
May 30, 2025
Dev Update May 30: More Events

Internal playtesting revealed some more work to do on Event generation.

Comment
Thomas Henshell
May 16, 2025

Dev Update May 16: Getting Events Ready for Release

Thomas Henshell
May 16, 2025
Dev Update May 16: Getting Events Ready for Release

We’re close on events and some contract work!

1 Comment
Thomas Henshell
May 2, 2025

Dev Update May 2: Definition of Done for Events

Thomas Henshell
May 2, 2025
Dev Update May 2: Definition of Done for Events

We’re close to the end of the new Events feature. And we have a new community manager!

Comment
Thomas Henshell
April 18, 2025

Dev Update Apr 18: Making Nothing Fun

Thomas Henshell
April 18, 2025
Dev Update Apr 18: Making Nothing Fun

How do we take the choice of “do nothing” and make that interesting and satisfying???

Comment
Older Posts
Back to Top

Copyright © 2016 Defiance Game Studio. All Rights Reserved. @LordYabo