Hello fellow adventurers!
Our 2nd major content update is now available. We know many of you have been waiting for the Mage Tower, so we're very excited for today's release! Please see note below about previous game worlds and save files.
NEW:
You can now buy land to build a mage tower from any town mayor
Blueprints are now available to be purchased from the town mayor and conclave chapterhead
Mage Towers can be built room-by-room using the new Mage Tower build mode
Each room in your Mage Tower can serve a variety of functions, based on 12 different room types (listed below) and provides some extra storage to your tower.
Bedroom - gives the option to Sleep and Treat Injuries (provided there is a Healer located in the town next to your tower).
Study - allows you to “Study a Book” similar to a Conclave Chapter (studying is now only available in your tower and no longer an option at a chapterhouse)
Blast Chamber - allows you to increase your Magic XP (or blow your leg off, or some other unintended consequence) through experimentation
Library - allows you to increase your Magic XP at a slower, but safer pace through Research
Dining Room - gives you the option to Dine In at your tower based on available dining options at the Inn next to your tower
Storage Room - adds extra storage capacity of your tower
Games Room - provides entertainment options (similar to the inn), each of which will add a temporary buff
Gallery - a place to display your collected Art
Wine Cellar - a room to display your wine collection
Stables - a place to house and pet your mounts
Portal Chamber - allows you to teleport to any of your other towers that also contain a portal
Music Room - allows you to listen to and change the music for your tower
You can now research specific magic types in a Conclave Chapterhouse or in your tower's library
Rideable Mounts! Now you can hire and ride a variety of mounts from an animal trader that will provide a variety of travel and skill bonuses, including faster travel times. These mounts include Palfrey, Longclaw, Rumbleback, Yarok, Ironwart, and as promised on our Early Access release livestream... the epic Cavalcavara (giant Guinea Pig)!
New sounds and artwork for mounts
Injuries have returned, though only through Blast Chamber experimentation currently. Injuries can be chained into worse injuries if left untreated
Healers can now heal injuries
Building multiple towers with portal rooms allow you to gain access to healers and dining options in any town next to another one of your towers with a portal (like magical Uber Eats!), providing you have the appropriate rooms in your tower
IMPROVED:
Changed Goblin Vexer's Force Pulse to Physical Damage for clarity
Fade to black and summary info when animal training
Disabled snowmoss quest
Adjusted the cost of food to be more reasonable (though signature dishes are still more expensive)
Animal Training process has been improved
FIXED:
Fixed error when asking an NPC's opinion of another NPC in a different town
Fixed Arcane Insight not having duration set properly when cast in the overworld
Fixed job bar tooltip not showing properly
Fixed a bug that can cause issues loading a save from inside a dungeon
Fixed a bug causing the shop window to not start from the top of the items list when buying/selling items or using services
Fixed quest log and dialogue text issues with the mayor's starter quest
Fixed missing quest log for one of the weaponsmith's skill quests
Fixed a few typos
World and Save Game Incompatibility
To make all the new stuff above, we had to significantly change things that breaks current worlds (and therefore saves). Sorry, there was no way to migrate data across. We try very hard to maintain file compatibility within minor versions but will likely change it significantly across major versions.
Thanks so much for being on this adventure with us! We really hope you enjoy this update!